weatherless...................87.70943% offense.......................48.58715% balance.......................34.98375% hyperoffense..................10.35259% rain.......................... 5.12628% voltturn...................... 4.52613% semistall..................... 4.35109% sun........................... 3.88847% sand.......................... 2.76319% monotype...................... 2.17554% stall......................... 1.72543% hail.......................... 0.80020% trickroom..................... 0.65016% choice........................ 0.51263% monopoison.................... 0.37509% monowater..................... 0.32508% multiweather.................. 0.28757% monofighting.................. 0.27507% mononormal.................... 0.23756% sunoffense.................... 0.22506% monoghost..................... 0.20005% tailwind...................... 0.16254% monobug....................... 0.16254% monosteel..................... 0.16254% monoflying.................... 0.16254% monorock...................... 0.15004% monoice....................... 0.15004% hailoffense................... 0.12503% monodark...................... 0.11253% sandoffense................... 0.10003% monograss..................... 0.08752% monoelectric.................. 0.08752% monodragon.................... 0.07502% monopsychic................... 0.06252% monofire...................... 0.05001% tricksun...................... 0.03751% monofairy..................... 0.03751% dragmag....................... 0.02501% monoground.................... 0.02501% rainoffense................... 0.01250% trickhail..................... 0.01250% Stalliness (mean: -0.121) -2.0|# |# -1.5|### |######### -1.0|############# |#################### -0.5|############################ |############################# 0.0|######################### |############################## +0.5|############ |############# +1.0|####### |#### +1.5|## |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.50%