weatherless...................84.53283% balance.......................45.86055% offense.......................35.30276% hyperoffense..................10.41125% rain..........................10.07509% voltturn...................... 7.88937% semistall..................... 5.61049% sand.......................... 3.63442% stall......................... 2.81494% sun........................... 1.75486% trickroom..................... 1.55629% monotype...................... 1.29623% tailwind...................... 0.39127% monofighting.................. 0.36255% monobug....................... 0.24601% sunoffense.................... 0.24380% hail.......................... 0.23559% multiweather.................. 0.23279% choice........................ 0.21971% monoghost..................... 0.15244% monowater..................... 0.14286% monodark...................... 0.14243% monoflying.................... 0.13826% tricksun...................... 0.09147% monorock...................... 0.07882% hailoffense................... 0.07272% trickhail..................... 0.03900% monofairy..................... 0.02455% monosteel..................... 0.01022% sandoffense................... 0.00666% monopsychic................... 0.00580% mononormal.................... 0.00499% monodragon.................... 0.00312% monoice....................... 0.00049% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.043) -2.0| | -1.5|## |######## -1.0|######### |########## -0.5|############## |############# 0.0|############## |############################## +0.5|########### |################ +1.0|##### |#### +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.71%