weatherless...................89.43238% balance.......................59.85059% offense.......................24.19972% voltturn...................... 8.57825% hyperoffense.................. 5.65676% sand.......................... 5.43309% semistall..................... 5.35804% stall......................... 4.93489% rain.......................... 3.32583% sun........................... 2.29154% trickroom..................... 1.23030% multiweather.................. 0.61400% monotype...................... 0.39168% sunoffense.................... 0.21685% choice........................ 0.18532% tricksun...................... 0.16954% tailwind...................... 0.16381% hail.......................... 0.13116% monofighting.................. 0.10915% monoghost..................... 0.08857% hailoffense................... 0.07282% monobug....................... 0.06476% monowater..................... 0.04261% monoflying.................... 0.03072% monodark...................... 0.02663% trickhail..................... 0.02183% monorock...................... 0.01770% monofairy..................... 0.01107% monosteel..................... 0.00270% monopsychic................... 0.00077% mononormal.................... 0.00038% sandoffense................... 0.00013% monodragon.................... 0.00009% monoice....................... 0.00001% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.300) -2.0| | -1.5|# |#### -1.0|#### |###### -0.5|###### |######## 0.0|########## |############################## +0.5|######### |######################## +1.0|#### |## +1.5| | +2.0| | +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.87%