weatherless...................89.90686% offense.......................69.60145% balance.......................28.71478% sun........................... 3.33651% rain.......................... 3.17467% hail.......................... 2.27365% sand.......................... 1.63749% hyperoffense.................. 1.58569% multiweather.................. 0.32688% dragmag....................... 0.29260% tailwind...................... 0.11964% semistall..................... 0.09808% sunoffense.................... 0.04518% rainoffense................... 0.03008% gravity....................... 0.02590% voltturn...................... 0.02441% hailoffense................... 0.01540% trapper....................... 0.00967% trickroom..................... 0.00724% sandoffense................... 0.00383% monotype...................... 0.00264% batonpass..................... 0.00158% mononormal.................... 0.00101% monobug....................... 0.00066% monoflying.................... 0.00055% monowater..................... 0.00042% trickhail..................... 0.00025% Stalliness (mean: -0.205) |# -1.2|# |## -1.0|### |##### -0.8|######## |############ -0.6|################## |###################### -0.4|########################## |############################# -0.2|############################## |############################# 0.0|######################### |##################### +0.2|################ |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%