offense.......................54.82145% weatherless...................44.38840% sun...........................36.90115% balance.......................31.84189% rain..........................29.82241% multiweather..................16.10602% hyperoffense.................. 9.25358% trickroom..................... 6.49381% tricksun...................... 3.38115% semistall..................... 3.16827% hail.......................... 2.73292% sand.......................... 2.56223% monotype...................... 2.33209% tailwind...................... 2.25922% trickrain..................... 1.45564% sunoffense.................... 1.28303% rainoffense................... 1.26961% stall......................... 0.91481% choice........................ 0.62713% voltturn...................... 0.39891% monowater..................... 0.38549% dragmag....................... 0.32220% mononormal.................... 0.31644% hailoffense................... 0.30494% batonpass..................... 0.26466% monoghost..................... 0.21672% monopsychic................... 0.19754% monofairy..................... 0.19562% monodragon.................... 0.14384% monoflying.................... 0.14000% gravity....................... 0.12274% monofighting.................. 0.12082% sandoffense................... 0.11699% tricksand..................... 0.10165% monoelectric.................. 0.09014% monoice....................... 0.08822% monosteel..................... 0.07671% sunstall...................... 0.07288% monobug....................... 0.07288% monodark...................... 0.06904% monograss..................... 0.06904% monofire...................... 0.06521% rainstall..................... 0.05945% monoground.................... 0.04219% monopoison.................... 0.03644% sandstall..................... 0.03452% trickhail..................... 0.02877% monorock...................... 0.02493% trapper....................... 0.02110% swagplay...................... 0.01342% hailstall..................... 0.00959% allweather.................... 0.00384% Stalliness (mean: -0.184) |### -1.5|## |###### -1.0|############ |################### -0.5|############################ |############################## 0.0|############################ |################## +0.5|############### |######## +1.0|##### |### +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.55%