sun...........................63.34109% offense.......................61.97983% rain..........................43.24009% balance.......................29.97404% multiweather..................25.68912% weatherless...................17.92240% trickroom.....................14.86417% tricksun......................10.67650% hyperoffense.................. 6.25864% tailwind...................... 4.24002% trickrain..................... 4.02875% rainoffense................... 1.55573% sunoffense.................... 1.49596% semistall..................... 1.46932% hail.......................... 0.72512% monotype...................... 0.65372% sand.......................... 0.59841% choice........................ 0.54110% stall......................... 0.31817% dragmag....................... 0.21909% monofairy..................... 0.13725% gravity....................... 0.13135% monowater..................... 0.09949% voltturn...................... 0.09479% tricksand..................... 0.09470% monoflying.................... 0.07995% monopsychic................... 0.07905% batonpass..................... 0.05852% sandoffense................... 0.05468% monofighting.................. 0.05272% monosteel..................... 0.04455% sunstall...................... 0.04168% monodragon.................... 0.03707% monoghost..................... 0.03647% monodark...................... 0.02771% hailoffense................... 0.02597% swagplay...................... 0.02303% trapper....................... 0.01687% mononormal.................... 0.01618% rainstall..................... 0.01562% monoice....................... 0.01543% monopoison.................... 0.00875% hailstall..................... 0.00653% trickhail..................... 0.00653% monograss..................... 0.00514% monoelectric.................. 0.00444% monobug....................... 0.00372% monofire...................... 0.00297% sandstall..................... 0.00296% allweather.................... 0.00264% monoground.................... 0.00151% monorock...................... 0.00131% Stalliness (mean: -0.218) |## -1.5|# |#### -1.0|######### |#################### -0.5|############################# |############################## 0.0|########################### |############## +0.5|############# |###### +1.0|##### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.62%