sun...........................77.93885% offense.......................70.80096% rain..........................38.26424% balance.......................25.83637% multiweather..................24.60930% trickroom.....................23.27530% tricksun......................19.72009% weatherless................... 8.17558% tailwind...................... 5.34723% trickrain..................... 5.14470% hyperoffense.................. 2.25822% choice........................ 1.01767% semistall..................... 0.93714% sunoffense.................... 0.86480% rainoffense................... 0.50213% monotype...................... 0.18833% stall......................... 0.16730% sand.......................... 0.13263% hail.......................... 0.12360% monofairy..................... 0.07911% dragmag....................... 0.07171% tricksand..................... 0.05218% gravity....................... 0.04503% voltturn...................... 0.04453% monopsychic................... 0.03243% swagplay...................... 0.02949% monodragon.................... 0.02016% monosteel..................... 0.01960% monowater..................... 0.01618% sunstall...................... 0.01198% monoghost..................... 0.00716% sandoffense................... 0.00679% monoflying.................... 0.00499% trapper....................... 0.00490% monodark...................... 0.00374% hailoffense................... 0.00316% batonpass..................... 0.00256% mononormal.................... 0.00206% hailstall..................... 0.00152% trickhail..................... 0.00152% monopoison.................... 0.00074% rainstall..................... 0.00065% monofighting.................. 0.00046% monobug....................... 0.00045% monoice....................... 0.00040% monoelectric.................. 0.00028% sandstall..................... 0.00025% monograss..................... 0.00022% monoground.................... 0.00017% allweather.................... 0.00010% monorock...................... 0.00009% monofire...................... 0.00008% Stalliness (mean: -0.229) | -1.5| |# -1.0|##### |################### -0.5|############################## |########################## 0.0|##################### |########## +0.5|######### |#### +1.0|#### | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.77%