weatherless...................75.21058% offense.......................48.34649% balance.......................31.42552% sun...........................19.08424% hyperoffense.................. 9.95769% semistall..................... 6.10232% sand.......................... 4.23266% stall......................... 4.16799% rain.......................... 3.53704% monotype...................... 2.33507% multiweather.................. 2.23825% voltturn...................... 1.45481% trickroom..................... 1.40530% monograss..................... 1.12344% sunoffense.................... 0.53649% gravity....................... 0.22097% sunstall...................... 0.21963% hail.......................... 0.20804% monoghost..................... 0.19005% monopsychic................... 0.18942% sandoffense................... 0.17813% tricksand..................... 0.17631% monodragon.................... 0.12783% monowater..................... 0.12344% rainoffense................... 0.12334% mononormal.................... 0.09705% monobug....................... 0.08236% monoflying.................... 0.07478% sandstall..................... 0.07020% monofighting.................. 0.06719% monodark...................... 0.05515% monosteel..................... 0.05088% tricksun...................... 0.04856% rainstall..................... 0.04169% monofire...................... 0.03859% dragmag....................... 0.03729% monoelectric.................. 0.03467% monopoison.................... 0.03457% monofairy..................... 0.01912% choice........................ 0.01864% monorock...................... 0.01857% hailoffense................... 0.01378% monoground.................... 0.01049% monoice....................... 0.01007% tailwind...................... 0.00927% allweather.................... 0.00000% Stalliness (mean: -0.062) |# -1.5|### |########### -1.0|########### |################# -0.5|############################## |############################ 0.0|####################### |####################### +0.5|############# |####### +1.0|###### |##### +1.5|### |## +2.0|# | +2.5|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.53%