weatherless...................73.41946% offense.......................45.42623% balance.......................28.91196% sun...........................23.00999% hyperoffense..................11.15878% semistall..................... 9.42729% stall......................... 5.07574% sand.......................... 3.31482% rain.......................... 1.95028% multiweather.................. 1.73944% trickroom..................... 1.69073% voltturn...................... 1.05038% monotype...................... 0.26013% sunoffense.................... 0.23220% sunstall...................... 0.22043% sandstall..................... 0.18329% tricksand..................... 0.14477% gravity....................... 0.09657% rainstall..................... 0.06389% sandoffense................... 0.06265% monograss..................... 0.05607% monoghost..................... 0.05055% hail.......................... 0.04674% monopsychic................... 0.04658% monosteel..................... 0.04194% mononormal.................... 0.03654% tricksun...................... 0.02246% rainoffense................... 0.01982% monowater..................... 0.00796% monobug....................... 0.00794% dragmag....................... 0.00656% monodark...................... 0.00654% tailwind...................... 0.00355% monodragon.................... 0.00341% hailoffense................... 0.00325% choice........................ 0.00169% monoelectric.................. 0.00147% monofairy..................... 0.00116% monofighting.................. 0.00103% monoflying.................... 0.00018% monofire...................... 0.00011% monoground.................... 0.00004% monoice....................... 0.00002% monorock...................... 0.00001% monopoison.................... 0.00001% allweather.................... 0.00000% Stalliness (mean: -0.018) |# -1.5|# |############### -1.0|###### |######### -0.5|############################## |#################### 0.0|################## |################# +0.5|########### |##### +1.0|##### |###### +1.5|##### |### +2.0|# | +2.5|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.63%