weatherless...................63.90543% offense.......................40.11892% balance.......................32.26873% sun...........................30.73203% semistall..................... 9.97351% hyperoffense.................. 9.33399% stall......................... 8.30485% rain.......................... 5.07041% sand.......................... 3.62118% multiweather.................. 3.42912% trickroom..................... 2.40948% sunoffense.................... 1.07862% voltturn...................... 0.99303% sunstall...................... 0.97980% monotype...................... 0.87811% monograss..................... 0.35029% tricksun...................... 0.29091% sandstall..................... 0.24534% tailwind...................... 0.20132% rainoffense................... 0.19596% hail.......................... 0.18717% monoghost..................... 0.12581% sandoffense................... 0.06445% monofairy..................... 0.06092% monopsychic................... 0.04499% monodragon.................... 0.04050% mononormal.................... 0.03770% hailoffense................... 0.03582% monoflying.................... 0.03410% monowater..................... 0.03363% monobug....................... 0.03040% monoelectric.................. 0.02640% monorock...................... 0.02336% monodark...................... 0.02324% monosteel..................... 0.02226% choice........................ 0.01803% monopoison.................... 0.01501% monofire...................... 0.01484% tricksand..................... 0.01126% monoground.................... 0.01119% monoice....................... 0.01048% monofighting.................. 0.01043% rainstall..................... 0.00883% dragmag....................... 0.00402% allweather.................... 0.00073% gravity....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.120) |# -1.5|###### |############# -1.0|############# |######################### -0.5|########################### |############################## 0.0|######################### |############################# +0.5|#################### |############# +1.0|############# |######### +1.5|########## |######## +2.0|##### |## +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%