weatherless...................72.29422% offense.......................54.73794% balance.......................30.08611% sand..........................15.83426% sun........................... 7.22716% stall......................... 6.78418% hyperoffense.................. 5.78357% trickroom..................... 3.91109% hail.......................... 3.04675% semistall..................... 2.60820% rain.......................... 2.33778% voltturn...................... 1.17471% sandstall..................... 0.86481% multiweather.................. 0.74017% sandoffense................... 0.47901% choice........................ 0.46869% monotype...................... 0.43876% sunoffense.................... 0.25731% sunstall...................... 0.17691% hailoffense................... 0.15860% monofairy..................... 0.12931% monorock...................... 0.07489% monograss..................... 0.06219% rainoffense................... 0.05655% monodragon.................... 0.05560% monoflying.................... 0.04799% monosteel..................... 0.04492% monoice....................... 0.03911% monoground.................... 0.03274% Stalliness (mean: 0.009) -2.0| |## -1.5|# |### -1.0|###### |############# -0.5|############################## |######################## 0.0|############# |############# +0.5|######### |########## +1.0|## |# +1.5|## | +2.0| |# +2.5|# |###### more negative = more offensive, more positive = more stall one # = 0.72%