weatherless...................89.22967% balance.......................42.33393% offense.......................41.14309% hyperoffense.................. 9.50661% hail.......................... 6.46592% voltturn...................... 5.96508% semistall..................... 4.77424% sun........................... 2.52124% stall......................... 2.24214% rain.......................... 1.55368% trickroom..................... 1.48701% sunoffense.................... 1.15983% choice........................ 0.71792% monotype...................... 0.52875% sand.......................... 0.33493% rainoffense................... 0.29306% hailoffense................... 0.28531% monoice....................... 0.12560% trickhail..................... 0.12405% multiweather.................. 0.10544% monofighting.................. 0.09459% mononormal.................... 0.07908% monobug....................... 0.06202% monoflying.................... 0.04962% trickrain..................... 0.04342% monograss..................... 0.03256% hailstall..................... 0.03101% monodark...................... 0.02326% tailwind...................... 0.01861% monowater..................... 0.01706% monopsychic................... 0.01706% monofire...................... 0.01706% monoghost..................... 0.01551% gravity....................... 0.01396% monorock...................... 0.01396% sandstall..................... 0.00930% monoelectric.................. 0.00930% fear.......................... 0.00775% monodragon.................... 0.00620% monosteel..................... 0.00620% monofairy..................... 0.00620% monoground.................... 0.00465% tricksand..................... 0.00465% monopoison.................... 0.00310% rainstall..................... 0.00310% dragmag....................... 0.00155% tricksun...................... 0.00155% Stalliness (mean: -0.015) |#### -1.5|#### |####### -1.0|########## |############### -0.5|###################### |############################ 0.0|############################## |########################### +0.5|####################### |################ +1.0|######### |##### +1.5|## |# +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.49%