weatherless...................87.10936% balance.......................49.57665% offense.......................32.80702% hail..........................10.22833% voltturn...................... 9.80744% hyperoffense.................. 7.33848% semistall..................... 5.60247% stall......................... 4.67538% sun........................... 1.66799% trickroom..................... 1.53458% choice........................ 0.84015% sunoffense.................... 0.79446% rain.......................... 0.71207% sand.......................... 0.36980% hailoffense................... 0.34665% rainoffense................... 0.22503% monotype...................... 0.09481% multiweather.................. 0.08755% trickhail..................... 0.03866% monoice....................... 0.03124% monograss..................... 0.01962% monoflying.................... 0.01833% gravity....................... 0.01795% monofighting.................. 0.01397% hailstall..................... 0.01201% monorock...................... 0.00394% monoground.................... 0.00394% monoghost..................... 0.00319% tailwind...................... 0.00278% monodark...................... 0.00244% tricksand..................... 0.00169% monobug....................... 0.00110% mononormal.................... 0.00096% monosteel..................... 0.00054% trickrain..................... 0.00042% monoelectric.................. 0.00028% monowater..................... 0.00000% sandstall..................... 0.00000% fear.......................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% tricksun...................... 0.00000% monofairy..................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.176) |##### -1.5|## |##### -1.0|####### |########## -0.5|################# |######################### 0.0|############################ |############################## +0.5|############################## |####################### +1.0|############# |###### +1.5|### |## +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%