weatherless...................89.83033% balance.......................52.90923% offense.......................28.88321% voltturn......................11.28670% hail.......................... 8.93245% semistall..................... 6.49197% stall......................... 6.07320% hyperoffense.................. 5.64240% trickroom..................... 1.62570% choice........................ 1.01131% sun........................... 0.67949% sunoffense.................... 0.35221% rain.......................... 0.32390% sand.......................... 0.25540% hailoffense................... 0.09429% rainoffense................... 0.07482% monotype...................... 0.06841% monograss..................... 0.02494% multiweather.................. 0.02158% monoflying.................... 0.01712% monoice....................... 0.01609% trickhail..................... 0.01459% gravity....................... 0.00670% hailstall..................... 0.00563% monofighting.................. 0.00426% monorock...................... 0.00301% monoground.................... 0.00301% monoghost..................... 0.00141% monodark...................... 0.00139% tricksand..................... 0.00026% tailwind...................... 0.00018% monobug....................... 0.00018% mononormal.................... 0.00009% monosteel..................... 0.00006% monoelectric.................. 0.00002% trickrain..................... 0.00001% monowater..................... 0.00000% sandstall..................... 0.00000% fear.......................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% tricksun...................... 0.00000% monofairy..................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.289) |##### -1.5|# |### -1.0|#### |####### -0.5|################ |###################### 0.0|########################## |############################## +0.5|############################## |######################### +1.0|############## |####### +1.5|#### |### +2.0|## |# +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.49%