weatherless...................77.24860% offense.......................43.74862% balance.......................34.12646% hyperoffense..................12.54805% sand..........................10.79756% voltturn...................... 9.46105% semistall..................... 5.35340% rain.......................... 5.34492% sun........................... 4.91498% stall......................... 4.22348% hail.......................... 3.21161% multiweather.................. 1.45335% trickroom..................... 1.33076% monotype...................... 1.31351% hailoffense................... 1.10325% sandoffense................... 0.71842% dragmag....................... 0.62496% sandstall..................... 0.40396% sunoffense.................... 0.39596% choice........................ 0.34771% rainoffense................... 0.26268% monowater..................... 0.16657% monobug....................... 0.13456% mononormal.................... 0.12951% monoflying.................... 0.12050% monopsychic................... 0.08847% monosteel..................... 0.08097% monofire...................... 0.08074% monoelectric.................. 0.07339% monofighting.................. 0.07294% monodark...................... 0.06663% tailwind...................... 0.06452% monofairy..................... 0.05852% monopoison.................... 0.05841% monoice....................... 0.05729% monograss..................... 0.04933% sunstall...................... 0.04798% monodragon.................... 0.04661% rainstall..................... 0.04213% monoghost..................... 0.03907% tricksand..................... 0.03319% monorock...................... 0.03279% tricksun...................... 0.03173% trickhail..................... 0.03085% monoground.................... 0.02924% hailstall..................... 0.01605% trickrain..................... 0.01367% allweather.................... 0.00877% gravity....................... 0.00603% trapper....................... 0.00250% swagplay...................... 0.00089% fear.......................... 0.00065% trickfear..................... 0.00013% Stalliness (mean: -0.056) -2.0|# |### -1.5|######## |########### -1.0|############### |##################### -0.5|########################### |############################## 0.0|############################# |########################### +0.5|################### |############## +1.0|######### |##### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.43%