weatherless...................77.73257% offense.......................38.42878% balance.......................32.59755% hyperoffense..................15.08389% sand..........................10.84449% voltturn......................10.32156% stall......................... 7.93741% semistall..................... 5.95237% rain.......................... 5.28630% hail.......................... 3.82265% sun........................... 3.65258% hailoffense................... 2.14771% trickroom..................... 1.55430% multiweather.................. 1.28230% sandstall..................... 1.00518% sandoffense................... 0.64565% dragmag....................... 0.61805% monotype...................... 0.38566% rainoffense................... 0.21319% choice........................ 0.18972% sunoffense.................... 0.15677% tailwind...................... 0.10670% monofighting.................. 0.10639% tricksun...................... 0.05636% monofire...................... 0.04858% monowater..................... 0.03876% rainstall..................... 0.03558% monopsychic................... 0.03139% monoflying.................... 0.02707% sunstall...................... 0.02638% monobug....................... 0.02346% monoelectric.................. 0.02344% trickhail..................... 0.02109% tricksand..................... 0.01719% monosteel..................... 0.01428% mononormal.................... 0.01364% trickrain..................... 0.01163% monopoison.................... 0.00927% hailstall..................... 0.00785% monofairy..................... 0.00780% monoice....................... 0.00758% monograss..................... 0.00756% monodark...................... 0.00754% monorock...................... 0.00538% gravity....................... 0.00531% monoground.................... 0.00528% monodragon.................... 0.00505% monoghost..................... 0.00474% allweather.................... 0.00097% trapper....................... 0.00062% swagplay...................... 0.00007% fear.......................... 0.00004% trickfear..................... 0.00000% Stalliness (mean: 0.025) -2.0|# |##### -1.5|############# |############# -1.0|################ |#################### -0.5|######################### |############################## 0.0|############################ |########################## +0.5|#################### |################ +1.0|########## |####### +1.5|##### |#### +2.0|### |## +2.5|## |### +3.0|### |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.39%