weatherless...................87.83338% offense.......................49.15599% balance.......................32.81112% hyperoffense..................11.69558% hail.......................... 5.22965% semistall..................... 4.07456% voltturn...................... 3.98453% rain.......................... 3.63487% sun........................... 2.52962% stall......................... 2.26275% trickroom..................... 2.23864% monotype...................... 1.70008% sand.......................... 0.96137% sunoffense.................... 0.77488% rainoffense................... 0.57232% choice........................ 0.44049% monoice....................... 0.40191% mononormal.................... 0.35288% hailoffense................... 0.28455% monobug....................... 0.24999% monorock...................... 0.19292% multiweather.................. 0.18327% monoelectric.................. 0.11575% monowater..................... 0.10932% monoflying.................... 0.10852% trickhail..................... 0.08360% monograss..................... 0.06752% monofire...................... 0.05788% hailstall..................... 0.05144% sandoffense................... 0.04984% monopoison.................... 0.04823% gravity....................... 0.04341% monopsychic................... 0.04019% trickrain..................... 0.03939% monoghost..................... 0.03858% monodark...................... 0.03698% tailwind...................... 0.03296% monoground.................... 0.02251% tricksun...................... 0.02090% rainstall..................... 0.01688% sandstall..................... 0.01608% dragmag....................... 0.01447% monofighting.................. 0.01447% monosteel..................... 0.01206% monofairy..................... 0.01045% sunstall...................... 0.00965% monodragon.................... 0.00884% trapper....................... 0.00482% tricksand..................... 0.00161% fear.......................... 0.00080% Stalliness (mean: -0.145) -2.0|# |## -1.5|##### |######### -1.0|################ |######################### -0.5|############################# |############################## 0.0|############################## |######################## +0.5|################## |############ +1.0|####### |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%