weatherless...................87.61258% offense.......................48.27069% balance.......................33.64731% hyperoffense..................11.46696% hail.......................... 5.88414% voltturn...................... 4.92704% semistall..................... 4.05555% rain.......................... 3.40033% stall......................... 2.55948% trickroom..................... 2.44146% sun........................... 2.36405% monotype...................... 1.08933% sand.......................... 0.90033% sunoffense.................... 0.89251% rainoffense................... 0.65152% monoice....................... 0.43402% choice........................ 0.35617% hailoffense................... 0.31500% multiweather.................. 0.15858% mononormal.................... 0.14825% monorock...................... 0.12805% trickhail..................... 0.11768% monobug....................... 0.11222% monoelectric.................. 0.07982% sandoffense................... 0.06916% hailstall..................... 0.06703% trickrain..................... 0.06383% monoflying.................... 0.05478% monowater..................... 0.04373% tailwind...................... 0.03657% gravity....................... 0.03588% tricksun...................... 0.02751% monopoison.................... 0.02694% monograss..................... 0.02597% monopsychic................... 0.02562% monoghost..................... 0.02067% monodark...................... 0.01982% monofire...................... 0.01641% rainstall..................... 0.01618% monoground.................... 0.00976% monofighting.................. 0.00944% monosteel..................... 0.00686% sunstall...................... 0.00679% dragmag....................... 0.00581% trapper....................... 0.00553% sandstall..................... 0.00432% monodragon.................... 0.00392% monofairy..................... 0.00316% tricksand..................... 0.00177% fear.......................... 0.00002% Stalliness (mean: -0.127) -2.0|# |### -1.5|##### |######### -1.0|############### |######################### -0.5|############################ |############################# 0.0|############################## |######################## +0.5|################### |############ +1.0|####### |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%