weatherless...................87.69153% offense.......................49.91020% balance.......................31.26036% hyperoffense..................12.59608% hail.......................... 6.02110% semistall..................... 4.08942% voltturn...................... 3.91422% rain.......................... 2.95592% sun........................... 2.54584% trickroom..................... 2.32165% stall......................... 2.14393% monotype...................... 1.60387% sand.......................... 0.92690% sunoffense.................... 0.73160% rainoffense................... 0.58151% choice........................ 0.48731% hailoffense................... 0.42012% mononormal.................... 0.32781% monobug....................... 0.29013% monoice....................... 0.25182% monorock...................... 0.19970% multiweather.................. 0.14004% monograss..................... 0.13313% monoflying.................... 0.10425% monoelectric.................. 0.09483% tricksun...................... 0.08980% sandoffense................... 0.08101% monowater..................... 0.07913% tailwind...................... 0.06782% monodark...................... 0.06719% trickrain..................... 0.06217% monopoison.................... 0.06029% trickhail..................... 0.04961% monoghost..................... 0.04835% monopsychic................... 0.04584% hailstall..................... 0.04584% monofire...................... 0.04082% sunstall...................... 0.02889% sandstall..................... 0.02826% dragmag....................... 0.02575% monoground.................... 0.02261% monosteel..................... 0.01444% monofighting.................. 0.01319% monodragon.................... 0.01005% monofairy..................... 0.00816% fear.......................... 0.00628% gravity....................... 0.00565% rainstall..................... 0.00314% sandfear...................... 0.00126% tricksand..................... 0.00063% Stalliness (mean: -0.167) -2.0|# |## -1.5|##### |########### -1.0|################ |######################## -0.5|########################### |############################ 0.0|############################## |##################### +0.5|################# |########### +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%