weatherless...................86.87510% offense.......................49.76212% balance.......................31.54413% hyperoffense..................12.10707% hail.......................... 7.00402% voltturn...................... 4.70080% semistall..................... 4.13243% rain.......................... 3.01659% trickroom..................... 2.46121% stall......................... 2.45425% sun........................... 2.20982% sand.......................... 0.99529% monotype...................... 0.97840% sunoffense.................... 0.80281% rainoffense................... 0.69536% hailoffense................... 0.44047% choice........................ 0.40749% monoice....................... 0.24586% monobug....................... 0.18141% mononormal.................... 0.14045% tricksun...................... 0.13792% monorock...................... 0.09974% multiweather.................. 0.09971% sandoffense................... 0.09225% trickrain..................... 0.09062% tailwind...................... 0.06644% monodark...................... 0.05315% trickhail..................... 0.04786% monograss..................... 0.04706% hailstall..................... 0.04552% monopoison.................... 0.04551% monowater..................... 0.04334% monoelectric.................. 0.04240% monoflying.................... 0.03550% monoghost..................... 0.03385% sandstall..................... 0.03071% monofire...................... 0.02711% monopsychic................... 0.02385% dragmag....................... 0.02000% monoground.................... 0.01252% monofighting.................. 0.00745% monodragon.................... 0.00665% monosteel..................... 0.00591% gravity....................... 0.00545% sunstall...................... 0.00457% monofairy..................... 0.00428% rainstall..................... 0.00200% fear.......................... 0.00177% tricksand..................... 0.00041% sandfear...................... 0.00014% Stalliness (mean: -0.149) -2.0|# |## -1.5|##### |########### -1.0|################ |######################## -0.5|########################### |########################### 0.0|############################## |##################### +0.5|################# |############ +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.48%