weatherless...................83.44875% offense.......................49.08437% balance.......................31.85428% hail..........................11.19567% hyperoffense..................10.51866% voltturn...................... 6.46657% semistall..................... 4.79885% stall......................... 3.74384% rain.......................... 2.83376% trickroom..................... 2.49277% sun........................... 1.57412% sand.......................... 0.97786% rainoffense................... 0.90179% sunoffense.................... 0.64429% monotype...................... 0.47725% hailoffense................... 0.46424% monoice....................... 0.30381% choice........................ 0.24862% trickrain..................... 0.15467% sandoffense................... 0.06847% tricksun...................... 0.05072% tailwind...................... 0.04877% hailstall..................... 0.04191% mononormal.................... 0.03196% multiweather.................. 0.03015% monobug....................... 0.02702% sandstall..................... 0.02118% monodark...................... 0.02112% monoghost..................... 0.02101% monofire...................... 0.01509% trickhail..................... 0.01422% monorock...................... 0.01184% monopoison.................... 0.01143% dragmag....................... 0.01079% monowater..................... 0.00790% monograss..................... 0.00737% monoflying.................... 0.00656% monoelectric.................. 0.00543% monopsychic................... 0.00378% monodragon.................... 0.00204% monofighting.................. 0.00159% monoground.................... 0.00112% gravity....................... 0.00095% monofairy..................... 0.00014% sunstall...................... 0.00013% monosteel..................... 0.00001% fear.......................... 0.00001% sandfear...................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.073) -2.0|# |## -1.5|### |########## -1.0|################ |####################### -0.5|########################### |######################## 0.0|############################## |##################### +0.5|################## |############# +1.0|####### |###### +1.5|## |# +2.0|# |# +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%