weatherless...................85.32494% offense.......................44.56683% balance.......................36.33082% hyperoffense..................10.98987% sun........................... 8.26042% semistall..................... 4.78448% stall......................... 3.32800% sand.......................... 3.12718% hail.......................... 2.89098% voltturn...................... 2.36460% trickroom..................... 1.73542% sunoffense.................... 1.19007% rain.......................... 0.66259% choice........................ 0.50039% monotype...................... 0.43779% multiweather.................. 0.26426% hailoffense................... 0.25226% sandoffense................... 0.20438% sandstall..................... 0.16176% trickhail..................... 0.15904% monobug....................... 0.09829% mononormal.................... 0.07621% tricksun...................... 0.07108% rainoffense................... 0.05763% dragmag....................... 0.05517% monofire...................... 0.05507% tricksand..................... 0.04027% monorock...................... 0.04025% monowater..................... 0.03364% monofighting.................. 0.02740% monograss..................... 0.02697% monoice....................... 0.02114% monodark...................... 0.01957% monoelectric.................. 0.01682% hailstall..................... 0.01563% tailwind...................... 0.01509% sunstall...................... 0.01182% monopoison.................... 0.01107% monoghost..................... 0.01014% monopsychic................... 0.00723% monoflying.................... 0.00564% gravity....................... 0.00502% trickrain..................... 0.00411% monoground.................... 0.00395% monofairy..................... 0.00313% monosteel..................... 0.00183% monodragon.................... 0.00180% trapper....................... 0.00169% rainstall..................... 0.00085% Stalliness (mean: -0.069) -2.0|## |### -1.5|##### |######### -1.0|############### |####################### -0.5|######################### |############################## 0.0|############################ |########################### +0.5|##################### |############### +1.0|######## |##### +1.5|## |## +2.0|## |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.44%