weatherless...................83.09507% offense.......................40.75453% balance.......................36.52054% hyperoffense..................10.33609% sun........................... 9.78424% stall......................... 6.43195% semistall..................... 5.95690% sand.......................... 4.29103% hail.......................... 3.05252% voltturn...................... 2.51941% sunoffense.................... 1.47156% trickroom..................... 1.24867% multiweather.................. 0.46001% sandstall..................... 0.43498% hailoffense................... 0.42687% choice........................ 0.26800% rain.......................... 0.23807% monotype...................... 0.19603% trickhail..................... 0.12666% monobug....................... 0.08817% rainoffense................... 0.05682% dragmag....................... 0.05561% tricksun...................... 0.04637% monofire...................... 0.03912% tricksand..................... 0.03846% sandoffense................... 0.03632% mononormal.................... 0.01780% tailwind...................... 0.01693% sunstall...................... 0.01309% monowater..................... 0.01214% monofighting.................. 0.01093% monoelectric.................. 0.00774% monograss..................... 0.00754% monoflying.................... 0.00360% monopoison.................... 0.00289% monorock...................... 0.00224% hailstall..................... 0.00223% monoice....................... 0.00196% monoghost..................... 0.00185% trickrain..................... 0.00122% monodark...................... 0.00079% gravity....................... 0.00070% monopsychic................... 0.00045% monoground.................... 0.00004% monodragon.................... 0.00003% monosteel..................... 0.00003% monofairy..................... 0.00002% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.040) -2.0|## |### -1.5|###### |######## -1.0|############### |########################## -0.5|###################### |############################# 0.0|############################ |############################## +0.5|####################### |################# +1.0|########### |####### +1.5|### |#### +2.0|#### |### +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.40%