weatherless...................70.02754% offense.......................46.66184% balance.......................25.26528% sand..........................21.19914% hyperoffense..................17.58117% sun........................... 6.52499% semistall..................... 6.20308% monotype...................... 4.38418% stall......................... 4.28862% rain.......................... 4.07756% voltturn...................... 3.60169% multiweather.................. 2.81914% sandoffense................... 1.63502% sunoffense.................... 1.09244% hail.......................... 0.98991% trickroom..................... 0.91022% trapper....................... 0.65293% hailoffense................... 0.63264% sandstall..................... 0.62675% monoice....................... 0.59885% monoghost..................... 0.42876% monosteel..................... 0.41748% monobug....................... 0.37599% monorock...................... 0.35984% monoflying.................... 0.32139% monodark...................... 0.30344% monopsychic................... 0.28521% rainoffense................... 0.27593% monodragon.................... 0.26056% monowater..................... 0.19631% choice........................ 0.19414% monoelectric.................. 0.16991% monograss..................... 0.15170% mononormal.................... 0.13942% monofire...................... 0.13115% monofighting.................. 0.12892% dragmag....................... 0.12232% tailwind...................... 0.07243% monoground.................... 0.06910% monopoison.................... 0.05710% monofairy..................... 0.04056% Stalliness (mean: -0.149) |#### -1.5|###### |############## -1.0|################# |################## -0.5|####################### |############################## 0.0|###################### |################# +0.5|########### |####### +1.0|####### |##### +1.5|### |# +2.0|## | +2.5| |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.52%