weatherless...................71.93844% offense.......................42.37347% balance.......................24.46158% sand..........................21.49154% hyperoffense..................16.66920% semistall..................... 8.40129% stall......................... 8.09447% sun........................... 7.51432% multiweather.................. 3.88317% monotype...................... 2.97963% voltturn...................... 2.78066% rain.......................... 2.00171% sandoffense................... 1.35822% sandstall..................... 1.19470% trickroom..................... 1.12342% hail.......................... 0.93716% hailoffense................... 0.83837% monoice....................... 0.69652% monoghost..................... 0.37043% monosteel..................... 0.34511% monobug....................... 0.28520% monorock...................... 0.23444% monoflying.................... 0.20824% monodark...................... 0.20382% sunoffense.................... 0.19763% monowater..................... 0.15801% rainoffense................... 0.14869% monopsychic................... 0.13331% monodragon.................... 0.08459% dragmag....................... 0.07012% monoelectric.................. 0.06498% choice........................ 0.05786% monofighting.................. 0.05431% monofire...................... 0.04003% monoground.................... 0.03379% tailwind...................... 0.03349% monograss..................... 0.03245% monopoison.................... 0.01591% mononormal.................... 0.01489% trapper....................... 0.01019% monofairy..................... 0.00361% Stalliness (mean: 0.021) |###### -1.5|##### |########### -1.0|################# |################# -0.5|##################### |############################## 0.0|################## |############### +0.5|######### |######### +1.0|############# |###### +1.5|#### |# +2.0|### | +2.5| |##### +3.0|# more negative = more offensive, more positive = more stall one # = 0.51%