weatherless...................68.97848% offense.......................44.82759% balance.......................28.76588% sand..........................20.09334% hyperoffense..................16.08763% sun........................... 7.95955% voltturn...................... 6.27431% rain.......................... 6.00207% semistall..................... 5.34094% stall......................... 4.97796% multiweather.................. 4.25201% monotype...................... 2.63158% sandoffense................... 1.49080% hail.......................... 1.24449% sandstall..................... 1.16671% trickroom..................... 0.86855% rainoffense................... 0.53150% sunoffense.................... 0.53150% mononormal.................... 0.47965% monorock...................... 0.29816% monopsychic................... 0.27223% monobug....................... 0.23334% monowater..................... 0.22038% monoelectric.................. 0.22038% monoflying.................... 0.20742% monodragon.................... 0.18149% monoghost..................... 0.18149% monosteel..................... 0.14260% choice........................ 0.10371% tailwind...................... 0.09074% hailoffense................... 0.09074% monodark...................... 0.09074% dragmag....................... 0.07778% monofighting.................. 0.07778% monograss..................... 0.06482% monopoison.................... 0.05185% tricksand..................... 0.05185% monoice....................... 0.03889% monofire...................... 0.03889% Stalliness (mean: -0.121) -2.0|# |#### -1.5|########## |############# -1.0|################ |####################### -0.5|####################### |############################## 0.0|####################### |#################### +0.5|############### |########### +1.0|########## |##### +1.5|### |# +2.0|### |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%