weatherless...................65.00028% offense.......................36.52496% balance.......................29.70654% sand..........................23.48477% hyperoffense..................13.08155% stall.........................12.45860% rain.......................... 8.45409% semistall..................... 8.22835% sun........................... 6.73363% voltturn...................... 5.42565% multiweather.................. 3.83335% sandstall..................... 3.68802% rainoffense................... 0.65828% sandoffense................... 0.63657% sunoffense.................... 0.33034% trickroom..................... 0.20505% monotype...................... 0.18612% hail.......................... 0.16239% monorock...................... 0.07928% monowater..................... 0.03838% mononormal.................... 0.03467% choice........................ 0.01388% monoelectric.................. 0.01127% monoghost..................... 0.00901% monobug....................... 0.00750% monosteel..................... 0.00489% tailwind...................... 0.00174% monopsychic................... 0.00081% monodragon.................... 0.00066% dragmag....................... 0.00021% monograss..................... 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.179) -2.0| |####### -1.5|########## |############ -1.0|################## |############################ -0.5|################ |############################## 0.0|#################### |######################### +0.5|################# |############### +1.0|################ |######## +1.5|####### | +2.0|############ |# +2.5|#### |##### +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%