weatherless...................69.40211% offense.......................55.79002% hyperoffense..................27.48469% balance.......................15.39013% sand..........................14.98632% sun...........................13.36460% sunoffense.................... 3.36720% multiweather.................. 2.54657% hail.......................... 2.47493% dragmag....................... 2.39677% rain.......................... 2.31861% sandoffense................... 2.10369% voltturn...................... 2.10369% batonpass..................... 1.30259% semistall..................... 0.93787% monotype...................... 0.63827% rainoffense................... 0.52104% stall......................... 0.39729% sandstall..................... 0.38426% hailoffense................... 0.38426% monopoison.................... 0.33216% trickroom..................... 0.24098% trickhail..................... 0.09769% monodark...................... 0.07816% monowater..................... 0.05862% trapper....................... 0.05862% monofire...................... 0.03908% monofairy..................... 0.03256% tailwind...................... 0.02605% monobug....................... 0.02605% monoflying.................... 0.02605% monopsychic................... 0.01303% monorock...................... 0.01303% monograss..................... 0.00651% monosteel..................... 0.00651% monoghost..................... 0.00651% Stalliness (mean: -0.614) -2.0|### |##### -1.5|########### |################## -1.0|############################## |############################ -0.5|######################### |####################### 0.0|################ |############ +0.5|##### |## +1.0|# |# +1.5| more negative = more offensive, more positive = more stall one # = 0.55%