weatherless...................69.15297% offense.......................54.73500% hyperoffense..................28.22080% sand..........................15.68546% balance.......................15.51161% sun...........................13.88789% sunoffense.................... 4.38932% dragmag....................... 2.84160% multiweather.................. 2.45469% hail.......................... 2.17913% voltturn...................... 1.85766% sandoffense................... 1.85394% rain.......................... 1.54924% semistall..................... 1.00720% batonpass..................... 0.96847% monotype...................... 0.68412% stall......................... 0.52539% sandstall..................... 0.51317% hailoffense................... 0.48571% monopoison.................... 0.44719% rainoffense................... 0.22878% trickroom..................... 0.19571% monodark...................... 0.07530% monowater..................... 0.07355% trickhail..................... 0.07094% trapper....................... 0.03728% monofairy..................... 0.02298% monoflying.................... 0.01699% monobug....................... 0.01446% tailwind...................... 0.01269% monopsychic................... 0.00776% monograss..................... 0.00664% monorock...................... 0.00628% monofire...................... 0.00466% monoghost..................... 0.00430% monosteel..................... 0.00402% Stalliness (mean: -0.621) -2.0|## |###### -1.5|############ |################### -1.0|############################## |############################ -0.5|###################### |##################### 0.0|############### |############ +0.5|##### |## +1.0|# |# +1.5| more negative = more offensive, more positive = more stall one # = 0.57%