weatherless...................68.88891% balance.......................55.79233% offense.......................40.59084% sun...........................12.86890% rain..........................11.39117% sand.......................... 6.62104% semistall..................... 2.97882% tailwind...................... 2.37058% voltturn...................... 2.32580% trickroom..................... 1.08070% dragmag....................... 0.98247% hail.......................... 0.77825% hyperoffense.................. 0.62366% multiweather.................. 0.54672% trickrain..................... 0.07541% sunoffense.................... 0.06828% tricksun...................... 0.04541% tricksand..................... 0.03469% monotype...................... 0.02788% trickhail..................... 0.02346% stall......................... 0.01436% rainoffense................... 0.01106% monodark...................... 0.00904% hailoffense................... 0.00899% monofairy..................... 0.00709% sandoffense................... 0.00523% monowater..................... 0.00448% gravity....................... 0.00373% monoice....................... 0.00221% sandstall..................... 0.00217% monobug....................... 0.00162% monofire...................... 0.00101% mononormal.................... 0.00062% monoelectric.................. 0.00059% monoghost..................... 0.00037% monopsychic................... 0.00032% monorock...................... 0.00026% trapper....................... 0.00025% monosteel..................... 0.00025% allweather.................... 0.00012% batonpass..................... 0.00006% hailstall..................... 0.00005% monodragon.................... 0.00001% monopoison.................... 0.00001% monograss..................... 0.00001% monofighting.................. 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% monoflying.................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.101) -1.0|# |#### -0.5|######### |####################### 0.0|############################## |####################### +0.5|################ |####### +1.0|##### |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.83%