weatherless...................99.68550% balance.......................51.08745% offense.......................22.37755% semistall.....................14.90465% stall.........................11.00850% batonpass..................... 3.40835% hyperoffense.................. 0.62185% monotype...................... 0.45470% dragmag....................... 0.31021% rain.......................... 0.16691% monowater..................... 0.15772% sun........................... 0.14710% trapper....................... 0.09457% monofire...................... 0.08043% monoelectric.................. 0.06532% voltturn...................... 0.05493% mononormal.................... 0.04390% monoground.................... 0.03289% monoflying.................... 0.02325% monofighting.................. 0.02215% monobug....................... 0.02055% monorock...................... 0.01407% monopsychic................... 0.01320% sand.......................... 0.01027% multiweather.................. 0.00978% monoice....................... 0.00542% monograss..................... 0.00537% monosteel..................... 0.00000% Stalliness (mean: 0.537) |###### -0.5|########## |#################### 0.0|######################### |############################## +0.5|############################# |################### +1.0|################ |############## +1.5|################# |###### +2.0|#### |## +2.5| more negative = more offensive, more positive = more stall one # = 0.51%