sand..........................54.91462% weatherless...................43.39493% balance.......................37.91152% offense.......................35.27043% semistall.....................11.23243% hyperoffense.................. 8.55846% stall......................... 7.02715% batonpass..................... 4.78013% sandstall..................... 4.24568% sandoffense................... 2.43742% dragmag....................... 2.40359% rain.......................... 0.91467% sun........................... 0.79117% sunoffense.................... 0.63475% rainoffense................... 0.38542% monotype...................... 0.32197% monowater..................... 0.19812% monopsychic................... 0.08177% choice........................ 0.07224% trapper....................... 0.05250% multiweather.................. 0.01539% monobug....................... 0.01352% monosteel..................... 0.01204% monoice....................... 0.00402% monograss..................... 0.00253% mononormal.................... 0.00218% monodark...................... 0.00176% monodragon.................... 0.00173% monoflying.................... 0.00119% monofighting.................. 0.00075% monopoison.................... 0.00069% monorock...................... 0.00068% monofire...................... 0.00044% monoground.................... 0.00029% monoelectric.................. 0.00019% monoghost..................... 0.00008% rainstall..................... 0.00008% voltturn...................... 0.00000% hail.......................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.171) -2.0|# |# -1.5|## |############## -1.0|############## |#################### -0.5|############################## |########################## 0.0|############################## |############################## +0.5|############################ |########################## +1.0|################# |############# +1.5|########### |######### +2.0|## |#### more negative = more offensive, more positive = more stall one # = 0.36%