sand..........................64.67619% balance.......................36.72129% weatherless...................32.79020% offense.......................31.50401% semistall.....................11.27310% hyperoffense..................11.10852% stall......................... 9.39308% sandstall..................... 7.11622% sandoffense................... 2.57382% batonpass..................... 2.37487% sun........................... 1.88308% dragmag....................... 1.76242% sunoffense.................... 1.60459% rain.......................... 0.65229% rainoffense................... 0.37902% monotype...................... 0.07463% monowater..................... 0.07226% choice........................ 0.03330% trapper....................... 0.00841% multiweather.................. 0.00176% monobug....................... 0.00115% monoice....................... 0.00061% monodragon.................... 0.00014% monofighting.................. 0.00011% mononormal.................... 0.00011% monodark...................... 0.00011% monograss..................... 0.00009% monopoison.................... 0.00003% monoelectric.................. 0.00001% monopsychic................... 0.00000% monoflying.................... 0.00000% monosteel..................... 0.00000% rainstall..................... 0.00000% monoghost..................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.194) -2.0| | -1.5| |#################### -1.0|################# |############# -0.5|############################## |########### 0.0|############### |######################### +0.5|##################### |########################### +1.0|############ |############# +1.5|############# |######### +2.0|## |##### more negative = more offensive, more positive = more stall one # = 0.43%