weatherless...................49.60834% offense.......................43.97553% balance.......................31.41612% sand..........................22.43003% rain..........................19.40679% hyperoffense..................16.15473% sun........................... 7.36226% semistall..................... 5.06953% voltturn...................... 3.65693% stall......................... 3.38409% dragmag....................... 2.12991% hail.......................... 1.86587% sandoffense................... 1.85267% monotype...................... 1.72505% rainstall..................... 1.36420% choice........................ 1.24978% sunoffense.................... 1.19257% rainoffense................... 0.97254% sandstall..................... 0.76571% multiweather.................. 0.62049% trickroom..................... 0.58088% monowater..................... 0.31685% monobug....................... 0.25084% sunstall...................... 0.24203% monodragon.................... 0.21123% tailwind...................... 0.20683% hailoffense................... 0.18043% monorock...................... 0.16722% monograss..................... 0.13642% monofire...................... 0.11002% monoground.................... 0.08361% monofighting.................. 0.07921% monoice....................... 0.07481% monopoison.................... 0.07041% monopsychic................... 0.07041% mononormal.................... 0.06601% hailstall..................... 0.06161% monodark...................... 0.05721% trapper....................... 0.05721% monoelectric.................. 0.05721% tricksand..................... 0.05281% monoflying.................... 0.04401% monoghost..................... 0.03961% tricksun...................... 0.03961% monosteel..................... 0.02640% gravity....................... 0.00440% Stalliness (mean: -0.163) -2.0|#### |#### -1.5|####### |############## -1.0|################# |####################### -0.5|############################## |########################### 0.0|############################ |######################## +0.5|################# |############## +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%