weatherless...................74.24786% offense.......................41.16524% balance.......................37.31238% sand..........................16.87215% hyperoffense..................10.04255% semistall..................... 7.78947% sun........................... 7.50469% voltturn...................... 5.18963% stall......................... 3.69036% rain.......................... 3.01863% multiweather.................. 2.57974% monotype...................... 2.32846% hail.......................... 0.94981% sandoffense................... 0.74042% dragmag....................... 0.56788% monobug....................... 0.51427% sunoffense.................... 0.47574% choice........................ 0.45229% sunstall...................... 0.41209% sandstall..................... 0.40539% monofighting.................. 0.29483% monograss..................... 0.25630% monoflying.................... 0.18929% trickroom..................... 0.18092% monowater..................... 0.17589% monodragon.................... 0.11726% mononormal.................... 0.11224% monofire...................... 0.11056% monosteel..................... 0.10721% monoelectric.................. 0.10721% rainoffense................... 0.09716% monoghost..................... 0.09548% monopsychic................... 0.09381% monodark...................... 0.05528% monorock...................... 0.05528% monofairy..................... 0.04858% monoice....................... 0.04188% rainstall..................... 0.02848% hailstall..................... 0.02680% monopoison.................... 0.02178% monoground.................... 0.01508% tricksand..................... 0.01508% hailoffense................... 0.01005% tailwind...................... 0.00838% trapper....................... 0.00670% trickhail..................... 0.00335% trickrain..................... 0.00168% Stalliness (mean: 0.010) -2.0|## |### -1.5|#### |######## -1.0|########### |############### -0.5|######################### |############################ 0.0|############################## |########################## +0.5|##################### |############# +1.0|########### |####### +1.5|#### |### +2.0|## |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%