weatherless...................73.85861% balance.......................39.62025% offense.......................37.40704% sand..........................18.80970% hyperoffense..................10.02631% semistall..................... 8.96276% sun........................... 6.86942% voltturn...................... 6.61029% stall......................... 3.98364% multiweather.................. 2.90171% rain.......................... 2.85635% monotype...................... 1.56082% sandoffense................... 0.72309% dragmag....................... 0.63644% monobug....................... 0.55213% hail.......................... 0.52537% sunoffense.................... 0.48077% sandstall..................... 0.44272% choice........................ 0.43067% sunstall...................... 0.42234% trickroom..................... 0.15652% monograss..................... 0.15246% monowater..................... 0.14489% monofighting.................. 0.13465% monoflying.................... 0.10066% monoelectric.................. 0.06670% monopsychic................... 0.06321% monofire...................... 0.06083% rainoffense................... 0.05809% monodragon.................... 0.05804% monosteel..................... 0.05560% monoghost..................... 0.05035% monorock...................... 0.03119% monofairy..................... 0.02975% monodark...................... 0.02970% mononormal.................... 0.02906% hailstall..................... 0.02281% monoice....................... 0.02181% tricksand..................... 0.01840% monopoison.................... 0.01026% rainstall..................... 0.00712% hailoffense................... 0.00699% monoground.................... 0.00664% trapper....................... 0.00482% tailwind...................... 0.00441% trickhail..................... 0.00124% trickrain..................... 0.00109% Stalliness (mean: 0.056) -2.0|## |#### -1.5|### |######## -1.0|########## |############ -0.5|####################### |######################### 0.0|############################## |########################### +0.5|####################### |############# +1.0|############ |######### +1.5|##### |#### +2.0|## |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%