weatherless...................73.81691% balance.......................44.15170% offense.......................32.56048% sand..........................21.79367% hyperoffense..................10.09146% semistall..................... 9.96443% voltturn...................... 7.57689% sun........................... 5.11180% stall......................... 3.23193% multiweather.................. 2.70453% rain.......................... 1.97314% dragmag....................... 0.90649% monotype...................... 0.71175% sunoffense.................... 0.63017% sandoffense................... 0.51103% monobug....................... 0.49146% sandstall..................... 0.44430% choice........................ 0.30187% sunstall...................... 0.16790% trickroom..................... 0.09238% monowater..................... 0.08999% hail.......................... 0.03521% monograss..................... 0.03017% monoelectric.................. 0.01975% monodragon.................... 0.01761% monofire...................... 0.01582% rainoffense................... 0.01135% monorock...................... 0.01013% monodark...................... 0.00888% monopsychic................... 0.00719% tailwind...................... 0.00719% monoflying.................... 0.00445% monosteel..................... 0.00439% monofighting.................. 0.00411% monoghost..................... 0.00357% tricksand..................... 0.00235% monofairy..................... 0.00234% monoground.................... 0.00195% mononormal.................... 0.00099% monoice....................... 0.00097% monopoison.................... 0.00074% hailoffense................... 0.00041% rainstall..................... 0.00033% trickhail..................... 0.00011% hailstall..................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.094) -2.0|## |##### -1.5|#### |####### -1.0|###### |######## -0.5|#################### |######################### 0.0|############################# |############################## +0.5|########################## |############## +1.0|############# |########### +1.5|##### |### +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%