weatherless...................100.00000% balance.......................48.32181% offense.......................31.15724% semistall.....................11.04473% hyperoffense.................. 6.88875% stall......................... 2.58747% monosteel..................... 0.57372% monotype...................... 0.57372% monopoison.................... 0.00000% sun........................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% sunoffense.................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% sand.......................... 0.00000% hailoffense................... 0.00000% monobug....................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% hail.......................... 0.00000% Stalliness (mean: 0.088) |### -1.5| |#### -1.0|###### |################### -0.5|## |# 0.0|### |###################### +0.5|# |## +1.0|############################## | +1.5| |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.04%