weatherless...................100.00000% offense.......................60.09647% balance.......................26.45354% stall......................... 5.48707% hyperoffense.................. 5.29470% semistall..................... 2.66823% monosteel..................... 0.06052% monotype...................... 0.06052% monopoison.................... 0.00000% sun........................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% sunoffense.................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% sand.......................... 0.00000% hailoffense................... 0.00000% monobug....................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% hail.......................... 0.00000% Stalliness (mean: -0.294) |### -1.5| |# -1.0|###### |############################## -0.5|## |# 0.0|# |######## +0.5|## |### +1.0|###### | +1.5| |#### +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.48%