weatherless...................89.52657% offense.......................52.28218% hyperoffense..................22.30046% balance.......................19.98975% sun........................... 7.99728% semistall..................... 3.40691% monotype...................... 3.03513% sand.......................... 2.10260% stall......................... 2.02071% sunoffense.................... 1.15437% monoflying.................... 0.64617% mononormal.................... 0.60521% monosteel..................... 0.51373% hail.......................... 0.45406% monopsychic................... 0.35032% monodragon.................... 0.26961% monofairy..................... 0.18793% monowater..................... 0.16502% monobug....................... 0.16057% hailoffense................... 0.14111% multiweather.................. 0.11636% sunstall...................... 0.11182% sandoffense................... 0.10986% monoghost..................... 0.09947% monorock...................... 0.09745% monofire...................... 0.09484% monoground.................... 0.06471% monofighting.................. 0.06429% monograss..................... 0.06049% monodark...................... 0.04950% dragmag....................... 0.04532% monoelectric.................. 0.04178% monopoison.................... 0.04000% rain.......................... 0.03609% hailstall..................... 0.01891% monoice....................... 0.01221% sandstall..................... 0.00335% rainoffense................... 0.00170% trickroom..................... 0.00159% rainstall..................... 0.00101% batonpass..................... 0.00053% voltturn...................... 0.00007% tailwind...................... 0.00001% Stalliness (mean: -0.413) -2.0|## |########## -1.0|######################### |############################## 0.0|################### |######### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.96%