weatherless...................90.17931% offense.......................52.84269% hyperoffense..................23.54215% balance.......................18.30342% sun........................... 8.41817% monotype...................... 4.20280% semistall..................... 3.89371% sunoffense.................... 1.44065% stall......................... 1.41803% sand.......................... 1.26348% monoflying.................... 0.97460% mononormal.................... 0.77739% monosteel..................... 0.65908% monodragon.................... 0.55561% monopsychic................... 0.41747% monowater..................... 0.36697% monofairy..................... 0.30969% hail.......................... 0.26009% monofire...................... 0.22561% monorock...................... 0.15126% monobug....................... 0.14731% multiweather.................. 0.13783% monoghost..................... 0.11068% sandoffense................... 0.10566% monoground.................... 0.10533% monofighting.................. 0.09000% monopoison.................... 0.08456% monograss..................... 0.07427% monodark...................... 0.06437% sunstall...................... 0.06114% dragmag....................... 0.05724% hailoffense................... 0.04154% monoelectric.................. 0.04099% monoice....................... 0.03301% rain.......................... 0.01700% sandstall..................... 0.00409% hailstall..................... 0.00175% rainstall..................... 0.00132% batonpass..................... 0.00047% rainoffense................... 0.00008% trickroom..................... 0.00007% voltturn...................... 0.00003% tailwind...................... 0.00000% Stalliness (mean: -0.467) -2.0|### |########## -1.0|############################# |############################## 0.0|################# |######### +1.0|#### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.94%