weatherless...................62.39325% hyperoffense..................61.91144% sun...........................22.59753% balance.......................21.47843% offense.......................16.58641% sand..........................14.77207% choice........................10.53071% sunoffense.................... 6.10705% multiweather.................. 2.75846% hail.......................... 1.98902% rain.......................... 1.00659% stall......................... 0.02372% semistall..................... 0.00000% trickroom..................... 0.00000% monotype...................... 0.00000% voltturn...................... 0.00000% rainoffense................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.927) |############################ -1.5| |# -1.0|############################## |##### -0.5|## |####### 0.0|######## |## +0.5|######## |# +1.0|# | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.07%