hyperoffense..................56.23446% weatherless...................49.58259% balance.......................39.26154% sun...........................25.56771% sand..........................24.68233% choice........................11.23701% sunoffense....................10.19950% offense....................... 4.50394% hail.......................... 0.51997% multiweather.................. 0.35273% rain.......................... 0.00014% stall......................... 0.00007% semistall..................... 0.00000% trickroom..................... 0.00000% monotype...................... 0.00000% voltturn...................... 0.00000% rainoffense................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.767) |############################## -1.5| | -1.0|######################## |### -0.5|# | 0.0|############## |# +0.5|###################### | +1.0| | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 1.05%