weatherless...................66.36982% offense.......................43.48282% balance.......................30.65387% sun...........................19.77441% hyperoffense..................15.51457% rain..........................12.92541% voltturn...................... 7.09127% semistall..................... 5.31047% stall......................... 5.03827% monotype...................... 4.31267% multiweather.................. 2.73461% sunoffense.................... 2.27871% hail.......................... 1.98698% sand.......................... 1.71489% monoflying.................... 0.97583% rainstall..................... 0.93585% rainoffense................... 0.85944% trickroom..................... 0.84988% sunstall...................... 0.64167% monowater..................... 0.63505% choice........................ 0.47071% hailoffense................... 0.45891% monoghost..................... 0.45569% monopsychic................... 0.40957% monoelectric.................. 0.31742% dragmag....................... 0.28463% monofire...................... 0.23539% monosteel..................... 0.23474% tricksun...................... 0.19033% monofairy..................... 0.15339% monoice....................... 0.14607% monofighting.................. 0.14061% monograss..................... 0.13673% mononormal.................... 0.13592% sandoffense................... 0.11509% monobug....................... 0.10344% monodark...................... 0.09365% monopoison.................... 0.07577% monoground.................... 0.06678% monodragon.................... 0.04705% trickrain..................... 0.03835% monorock...................... 0.03609% sandstall..................... 0.03279% trapper....................... 0.02464% tailwind...................... 0.01654% hailstall..................... 0.00374% tricksand..................... 0.00337% Stalliness (mean: -0.102) -2.0|# |#### -1.5|######### |############# -1.0|################## |###################### -0.5|######################## |############################## 0.0|######################### |########################## +0.5|################ |############ +1.0|######## |###### +1.5|### |## +2.0|## |# +2.5|# |### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.44%