weatherless...................58.65653% offense.......................45.33410% balance.......................29.04842% sun...........................27.87088% hyperoffense..................13.37123% rain..........................12.91846% voltturn...................... 9.63764% stall......................... 6.57025% semistall..................... 5.67600% sunoffense.................... 2.68316% multiweather.................. 2.47538% monotype...................... 1.93428% sand.......................... 1.68645% sunstall...................... 1.37934% hail.......................... 1.34908% trickroom..................... 0.79309% rainstall..................... 0.68158% hailoffense................... 0.50009% rainoffense................... 0.39476% monowater..................... 0.39086% dragmag....................... 0.36142% monoflying.................... 0.33689% monoghost..................... 0.22921% monoelectric.................. 0.22405% monosteel..................... 0.21021% choice........................ 0.20462% tricksun...................... 0.20145% monoice....................... 0.10662% monofairy..................... 0.08855% monofire...................... 0.08021% sandstall..................... 0.07796% sandoffense................... 0.06362% monofighting.................. 0.06032% monopsychic................... 0.06022% monograss..................... 0.04719% monopoison.................... 0.03881% monodark...................... 0.01737% monobug....................... 0.01721% mononormal.................... 0.01644% trapper....................... 0.00994% monoground.................... 0.00630% trickrain..................... 0.00618% monorock...................... 0.00368% tricksand..................... 0.00067% monodragon.................... 0.00052% tailwind...................... 0.00030% hailstall..................... 0.00000% Stalliness (mean: -0.050) -2.0| |#### -1.5|######### |######### -1.0|############# |##################### -0.5|########################### |############################## 0.0|################## |###################### +0.5|############## |########### +1.0|####### |###### +1.5|#### |### +2.0|## |## +2.5|# |#### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.48%