weatherless...................85.37280% offense.......................39.52397% balance.......................37.69781% hyperoffense.................. 9.38726% semistall..................... 9.07179% voltturn...................... 6.81474% monotype...................... 6.66598% sun........................... 6.54800% rain.......................... 5.66057% stall......................... 4.31917% batonpass..................... 3.13678% sand.......................... 2.65716% multiweather.................. 1.48503% hail.......................... 1.29908% monopsychic................... 1.28883% monobug....................... 1.25292% mononormal.................... 1.25035% monoghost..................... 0.90538% monoflying.................... 0.85537% monodragon.................... 0.83742% choice........................ 0.65660% monorock...................... 0.58093% dragmag....................... 0.52322% monowater..................... 0.40524% rainoffense................... 0.36805% sunoffense.................... 0.36292% monosteel..................... 0.32830% monofire...................... 0.32445% monoelectric.................. 0.25905% monodark...................... 0.20903% monoground.................... 0.18082% monograss..................... 0.17313% monopoison.................... 0.14620% monofighting.................. 0.14620% sunstall...................... 0.13978% trapper....................... 0.12696% sandoffense................... 0.11413% trickroom..................... 0.11413% sandstall..................... 0.09233% monoice....................... 0.08720% monofairy..................... 0.08464% rainstall..................... 0.07694% hailoffense................... 0.07053% tailwind...................... 0.03719% tricksand..................... 0.03591% fear.......................... 0.03206% hailstall..................... 0.02565% gravity....................... 0.00769% allweather.................... 0.00769% trickrain..................... 0.00256% swagplay...................... 0.00128% tricksun...................... 0.00128% Stalliness (mean: 0.066) |# -2.0|# |#### -1.0|############ |######################### 0.0|############################## |####################### +1.0|############## |###### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%