weatherless...................86.01417% balance.......................40.74646% offense.......................35.16566% semistall.....................11.39531% voltturn......................10.68494% hyperoffense.................. 7.73684% sun........................... 6.38665% stall......................... 4.95574% rain.......................... 4.85700% monotype...................... 4.06118% sand.......................... 2.96598% batonpass..................... 2.09476% multiweather.................. 1.18869% hail.......................... 1.01201% mononormal.................... 0.86821% monobug....................... 0.83714% choice........................ 0.68721% monopsychic................... 0.65511% monoghost..................... 0.57458% dragmag....................... 0.48665% monodragon.................... 0.44254% monoflying.................... 0.42697% sunoffense.................... 0.33907% monorock...................... 0.29171% rainoffense................... 0.28850% monowater..................... 0.24989% monosteel..................... 0.19265% monofire...................... 0.18385% trickroom..................... 0.16266% sunstall...................... 0.16219% monodark...................... 0.15235% trapper....................... 0.14552% monoelectric.................. 0.13967% sandoffense................... 0.12949% monoground.................... 0.12701% sandstall..................... 0.12059% monofighting.................. 0.07836% monograss..................... 0.05866% monoice....................... 0.05803% tricksand..................... 0.05741% rainstall..................... 0.05722% monopoison.................... 0.04893% hailoffense................... 0.04048% monofairy..................... 0.03896% fear.......................... 0.01169% gravity....................... 0.00599% allweather.................... 0.00337% tailwind...................... 0.00281% trickrain..................... 0.00192% tricksun...................... 0.00191% hailstall..................... 0.00184% swagplay...................... 0.00000% Stalliness (mean: 0.177) |# -2.0|# |#### -1.0|########### |###################### 0.0|############################## |########################## +1.0|################## |####### +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.81%