weatherless...................86.45090% balance.......................44.07984% offense.......................28.36907% voltturn......................19.48068% semistall.....................16.06946% sun........................... 7.32939% stall......................... 5.81154% hyperoffense.................. 5.67009% sand.......................... 3.16535% rain.......................... 3.00117% monotype...................... 2.58394% batonpass..................... 1.28536% hail.......................... 0.78656% mononormal.................... 0.76802% multiweather.................. 0.71319% monobug....................... 0.59496% monoghost..................... 0.53174% monopsychic................... 0.43295% sunoffense.................... 0.36262% choice........................ 0.34168% dragmag....................... 0.33165% sandstall..................... 0.25162% monodragon.................... 0.20462% monoflying.................... 0.19474% trickroom..................... 0.16464% rainoffense................... 0.15161% monosteel..................... 0.14134% monowater..................... 0.12064% sunstall...................... 0.10934% trapper....................... 0.09269% tricksand..................... 0.09107% sandoffense................... 0.06304% rainstall..................... 0.04118% monorock...................... 0.03068% monodark...................... 0.03050% hailoffense................... 0.02849% monoground.................... 0.02810% monoelectric.................. 0.01865% monofire...................... 0.01343% monograss..................... 0.00997% monofighting.................. 0.00811% monopoison.................... 0.00420% gravity....................... 0.00419% monofairy..................... 0.00378% monoice....................... 0.00364% fear.......................... 0.00282% hailstall..................... 0.00009% trickrain..................... 0.00008% tricksun...................... 0.00008% allweather.................... 0.00006% swagplay...................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.333) | -2.0|# |### -1.0|####### |################### 0.0|############################## |############################## +1.0|######################## |############ +2.0|### |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.76%