weatherless...................87.29228% balance.......................49.99588% voltturn......................31.05908% semistall.....................21.11371% offense.......................18.87562% sun........................... 7.99678% stall......................... 6.36716% hyperoffense.................. 3.64763% sand.......................... 3.10244% monotype...................... 2.47126% rain.......................... 1.61069% monoghost..................... 0.90673% sandstall..................... 0.71767% choice........................ 0.57835% mononormal.................... 0.55677% hail.......................... 0.52413% multiweather.................. 0.52113% batonpass..................... 0.43850% monosteel..................... 0.31280% monopsychic................... 0.28449% monodragon.................... 0.20669% monobug....................... 0.20501% monoflying.................... 0.18137% monowater..................... 0.18119% sunoffense.................... 0.15552% sunstall...................... 0.10304% dragmag....................... 0.08771% rainoffense................... 0.07789% rainstall..................... 0.05079% trapper....................... 0.03168% trickroom..................... 0.02817% tricksand..................... 0.02600% monoground.................... 0.02446% monorock...................... 0.00523% monodark...................... 0.00414% monoelectric.................. 0.00194% hailoffense................... 0.00117% monograss..................... 0.00111% sandoffense................... 0.00089% gravity....................... 0.00080% monofighting.................. 0.00063% monofire...................... 0.00030% fear.......................... 0.00018% monoice....................... 0.00016% monopoison.................... 0.00012% monofairy..................... 0.00001% hailstall..................... 0.00000% allweather.................... 0.00000% trickrain..................... 0.00000% tricksun...................... 0.00000% swagplay...................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.517) | -2.0| |## -1.0|### |######### 0.0|################### |############################## +1.0|##################### |############## +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.99%