weatherless...................78.26763% offense.......................43.90444% balance.......................34.05724% hyperoffense..................12.80356% monotype......................12.09673% hail.......................... 8.14089% sand.......................... 6.99988% semistall..................... 6.89825% sun........................... 3.95760% rain.......................... 3.81514% monowater..................... 2.58014% stall......................... 2.33652% monoflying.................... 2.05570% voltturn...................... 1.94473% multiweather.................. 1.17526% hailoffense................... 1.15790% monoground.................... 1.05979% monosteel..................... 1.00347% monobug....................... 0.58026% monoelectric.................. 0.54231% monodark...................... 0.52411% choice........................ 0.51839% monoghost..................... 0.51661% dragmag....................... 0.50851% monorock...................... 0.48927% monofighting.................. 0.48200% monograss..................... 0.42123% monofairy..................... 0.38559% monoice....................... 0.36806% monopsychic................... 0.35723% monopoison.................... 0.34920% sandstall..................... 0.27463% monofire...................... 0.21551% sandoffense................... 0.18985% rainoffense................... 0.17500% monodragon.................... 0.15255% sunstall...................... 0.14678% sunoffense.................... 0.12231% rainstall..................... 0.11142% trickroom..................... 0.10887% mononormal.................... 0.01371% hailstall..................... 0.00736% tricksand..................... 0.00352% trapper....................... 0.00255% tricksun...................... 0.00062% Stalliness (mean: -0.102) |##### -1.5|####### |############# -1.0|################### |####################### -0.5|############################# |############################## 0.0|############################# |########################## +0.5|#################### |################ +1.0|############ |######## +1.5|#### |## +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.41%